![]() deep-strike did a regular physics, based on the historic F1 1967. the car got various names, badges, skins, physics and sounds, to enjoy the vintage F1 themed mod better, as a complete racing grid. Ive used the simple 3Drad model, slightly overhauled to match the GTL standars. The F1LR 1.0 development took only 6 moths of work, yet released for three different games at same time. I did a small research and found people was hot to drive it even if that would be about phantasy cars. such themed mod basically didnt existed these days at all. ![]() The F1LR 1.0 mod, released 2013/2014 for GTL, GTR2, RACE07/RI and rFactor was simply made to fill the empty space of a legal F1 67 themed mod and was primary designed for GTL. this 3DRad car model, unnamed, was partly inspired by Brabham BT24 Repco shape. ![]() The orginal F1LR 1.0 car model came from my own selfcoded scratch made arcade game attempt, when learning 3DRad game engine (2011). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |